900,000+ ore/second from a single miner, if you can mash R fast enoughJul 2025 ⋅ friendlycartoonwhale ⋅ r/factorio ⋅ #900000
Most Ore Per Miner (Without Bots) ~87600 per secondMar 2025 ⋅ Tesseractcubed ⋅ r/factorio ⋅ #Without-Bots
Circuit upgrading machine v2 (28 legendary green circuits per second)Dec 2024 ⋅ DaveMcW ⋅ r/factorio ⋅ #28-legendary-green-circuits-per-second
960 purple science per second. I could watch trains for hours, elevated rails are greatFeb 2025 ⋅ warbaque ⋅ r/factorio
It wasn't until my second playthrough that I realized the true power of artilleryMar 22 ⋅ gonzo_gonzales ⋅ r/factorio
Final redesign of my Iron production, 4320 Iron plates per second or 96 blue beltsDec 2022 ⋅ that_guy224 ⋅ r/factorio
Gleba Metals (5080 molten iron and copper per second)May 2025 ⋅ warbaque ⋅ r/factorio ⋅ #m #5080-molten-iron-and-copper-per-second #5080
16×16 Space Science Factory – 1,6 Sience per Second, No Belts, Fully Inserter BasedJun 2025 ⋅ Successful_Hour9342 ⋅ r/factorio ⋅ #16 #1 #6
Why is my ship not flying if the second set of conditions are met?Dec 2024 ⋅ Tartarus762 ⋅ r/factorio
A fully maxed out EM plant with legendary beacons and modules can craft 600 circuits a second, plus 175%Oct 2024 ⋅ Fit_Employment_2944 ⋅ r/factorio
Circuit upgrading machine using belts only (12 legendary electronic circuits per second)Dec 2024 ⋅ DaveMcW ⋅ r/factorio ⋅ #12-legendary-electronic-circuits-per-second
The Futility of Mass Orbital Fish Extraction [Theoretical 45 fish per second implementation]Oct 2021 ⋅ Mehnix ⋅ r/factorio ⋅ #f #Theoretical-45-fish-per-second-implementation #45
The SECOND I enter my passenger rocket, this happens. Ya'll lil turds just wait till dad gets home.May 2023 ⋅ Cytosematic1 ⋅ r/factorio ⋅ #relatively-speaking
My second factory so far. Took me a good hour trying to find out why there was coal on my iron beltsJun 2021 ⋅ SomeFuckerStoleName ⋅ r/factorio
1 blue science per second requires 15 wires per second which is exactly how much a full speed assemblerMar 2021 ⋅ fofz1776 ⋅ r/factorio ⋅ #15 #1
Not the prettiest, but it produces 24 blue belts of steel, or 1084 steel per secondDec 2022 ⋅ that_guy224 ⋅ r/factorio
Factorio is the second highest rated game on steam since 1.0 was released.Aug 2020 ⋅ DanFriz ⋅ r/factorio
In case someones needs it, I just reached the limit of 166 items/second for unloading a wagon.Mar 2023 ⋅ Emile-wa ⋅ r/factorio ⋅ #more-compact
A Simple Build for 45 Rails / Second (Details in comments)Jan 2022 ⋅ DreadedKiwi ⋅ r/factorio ⋅ #Details-in-comments
It consistently uses 6,000 petroleum per second, which needs a full 1-4 train every 16 seconds.Apr 2023 ⋅ Josh9251 ⋅ r/factorio
BobAngel: All I have to do to get 30 iron plates and 30 copper plates per secondAug 2022 ⋅ Anfitrion_ ⋅ r/factorio
I got There is no spoon and Lazy bastard with 1 second to spare... 07:59:59May 2020 ⋅ Tommsy64 ⋅ r/factorio ⋅ #59 #07 #1
Me and my friend (both noobs) decided to play Space Exploration as our second playthrough.Nov 2022 ⋅ MinecraftMinerYT ⋅ r/factorio ⋅ #both-noobs
Our fifth run - 40h mark, just placed a second core miner and waiting for first cargo rocket [SE]Jul 2023 ⋅ JarofDeliciousJam ⋅ r/factorio ⋅ #SE
The growth of a Seablock - 48 hours at 2 hours per secondJun 2018 ⋅ Polycephal_Lee ⋅ r/factorio ⋅ #48 #2
Give your low yield oilfields a second life with basic oil processing.Apr 2022 ⋅ Ok_Swim_2691 ⋅ r/factorio
Raw resource usage per second for a 60SPM Nauvis science setup with all the new buildings and prod 3Nov 2024 ⋅ g0ldent0y ⋅ r/factorio ⋅ #normal-quality
Alright alright, I heard you and here is my second 4-way LHD intersection design.Mar 2022 ⋅ Reputila ⋅ r/factorio
My oil production is a bit overkill right now, but i'm working on a second 1k spm block to the east.Dec 2021 ⋅ Harry-the-Hutt ⋅ r/factorio
Pretty new to factorio, here is my nearly 60 green circuits per second (3600/m) factory! (modded)Nov 2025 ⋅ legolas-mc ⋅ r/factorio ⋅ #modded #m #3600-m #3600 #60
First try 7:40, second try 6:12. Antielitz and Nefrums, move over! Here I come!Sep 2023 ⋅ QuickSqueeze ⋅ r/factorio
Self-Contained 45 per second Space Science production. There is no regret, only science.Oct 2020 ⋅ Mehnix ⋅ r/factorio
mod that makes foundry output buffer bigger so now we can get full 9921 fluid and/or 595 stone per secondFeb 2025 ⋅ warbaque ⋅ r/factorio
Just revisited my second ever base and saw how I did green scienceApr 2020 ⋅ justgiveausernamepls ⋅ r/factorio
I'm excited for my second play to use everything I learned to be less terribleApr 2022 ⋅ rattlenroll ⋅ r/factorio
For 14 reactors/2GW you only need ~0.5 ore per second, so I integrated my uranium processing into itApr 2020 ⋅ GNeutrality ⋅ r/factorio ⋅ #14 #5 #2 #0
Just found out you can cue research.....second playthrough, 700+ hours.Nov 2022 ⋅ Chuck-E-Chuck ⋅ r/factorio
Me and my friend's second playthrough, are the buses we created so far fine? Any tips on it/Flaws?Feb 2023 ⋅ HeyImMaxEE ⋅ r/factorio
My second ever factory at ~200spm (spaghetti per minute)May 2020 ⋅ SoLegendary ⋅ r/factorio ⋅ #spaghetti-per-minute #200
Is this absolutely insane, or is it pretty normal for someone's second playthrough without googling tooMar 2024 ⋅ AsthmaticCoughing ⋅ r/factorio
After 563 hours total play time, I finally got No Time For Chit Chat on my second attempt.Jan 2022 ⋅ rightbeforeimpact ⋅ r/factorio
Late game second base designed purely for science production, advice relating to large main bus designsJul 2024 ⋅ nosrep_ecnatsixe ⋅ r/factorio
Also at what expected resources per second do you reach and decide to ditch to a new field?Nov 2022 ⋅ WhatsWrongWithJack ⋅ r/factorio
Anatomy of my second Bob's/Angel's base, still making only the bare essentials nearly 300 hours in.Jan 2020 ⋅ SnakeToTheFace ⋅ r/factorio ⋅ #300
I have never been so frustrated with my playtime in my life. 59 hours, 59 minutes and cursed 58 secondsJan 2020 ⋅ szmutny ⋅ r/factorio ⋅ #59 #58
Fully beaconed sulfuric acid with a theoretical output of 2k/second. Any feedback welcome!Oct 2023 ⋅ XineOP ⋅ r/factorio
Just got my second monitor. Time to kiss my real-life goodbye, and let the factory growMay 2019 ⋅ Kiriketsuki ⋅ r/factorio ⋅ #2
19 hours in on my second map. Absolutely no idea what I'm doing.Dec 2018 ⋅ alledgedlyarobot ⋅ r/factorio ⋅ #19
Second attempt at a working factory. The bones are looking Pretty good I think!Feb 2021 ⋅ Dazzaster84 ⋅ r/factorio
100% full compression here even tho I calculated these plants to run slightly over 45 plastic bars per secondApr 2023 ⋅ YeetoMojito ⋅ r/factorio
My Second Blue Circuit Build. I may have overcooked the spaghetti.Sep 2020 ⋅ drawliphant ⋅ r/factorio
Second start of Space Exploration, and we feel it looks kinda neatJun 2022 ⋅ JarofDeliciousJam ⋅ r/factorio
It's possible this is common knowledge, but I didn't realize until my second play-through that you canJan 2020 ⋅ Designed_To ⋅ r/factorio
[bug] Inserters will work slower if they pick up items on every second piece of beltJul 2017 ⋅ Onsen_ ⋅ r/factorio ⋅ #bug
44 hours in my first factory vs 44 hours in my second. Lots of Trial and Error, and learning.Apr 2020 ⋅ Cutter9792 ⋅ r/factorio ⋅ #44
Im liking the way my wife and my modded base is coming along (only our second playthrough)Sep 2020 ⋅ Hepcat2299 ⋅ r/factorio ⋅ #only-our-second-playthrough
Second step in preparation for nucular power - most exciting, everytimeJul 2021 ⋅ GraveKommander ⋅ r/factorio
Forgot that Military Science packs use one ingredient per ten seconds, not per second.Oct 2017 ⋅ Darth_Various ⋅ r/factorio
That's 27 blue belt lines of green circuits, 1215 per second right there.Mar 2021 ⋅ SecretIdentity_ ⋅ r/factorio ⋅ #1215 #27
My compact starter furnace setup (one full belt /15 per second)Feb 2020 ⋅ Lerrrtaste ⋅ r/factorio ⋅ #one-full-belt #one-full-belt--15-per-second #15-per-second
Our second-ever factory (first one was a bit too al dente to maintain...)Oct 2018 ⋅ JaxMed ⋅ r/factorio ⋅ #73
month, came back and didn't understand how half my factory worked so i started a new one, this is my secondSep 2021 ⋅ brumomentium1 ⋅ r/factorio
Space exploration smart station - core mining trains get priority and then second station opens whenMar 2022 ⋅ Bibbitybob91 ⋅ r/factorio
This makes 90 green circuits per second, any ideas on making it smaller?Nov 2019 ⋅ MediocreMeat ⋅ r/factorio ⋅ #90
Just launched my second ever rocket and someone said that they like to see these kind of posts so here'sSep 2020 ⋅ Zalaam ⋅ r/factorio
My second attempt at a 4 lane 4 way intersection (first in comments)Nov 2018 ⋅ iSeaUM ⋅ r/factorio ⋅ #first-in-comments #4
Second iteration of my all inclusive 480MW nuclear power plant. What do you all think?Aug 2018 ⋅ 360nolooktOUchdown ⋅ r/factorio ⋅ #480
People post their first bases here, I thought it would be interesting to dig up my SECOND base ever.May 2020 ⋅ Pun_Demic ⋅ r/factorio
Produces 4 purple science per second, which is probably insignificant to most, but I'm proud of it.Dec 2020 ⋅ RandomAlienGaming ⋅ r/factorio ⋅ #4
Compact (61x44) setup for all 6 science packs, 1 pack per second (Blueprint in comments)May 2017 ⋅ 6180339887 ⋅ r/factorio ⋅ #Blueprint-in-comments #61x44 #61 #44 #6 #1
15x26 1.25 Advanced Circuit per second (i think)Apr 2017 ⋅ spgill ⋅ r/factorio ⋅ #i-think #15 #26 #25 #1
My second time playing through. First was a gigantic bowl of spaghetti.Mar 2019 ⋅ Moofisilla ⋅ r/factorio
I made a little factory that produces 1.25 bot frames per second.Feb 2017 ⋅ JackATac ⋅ r/factorio ⋅ #25 #1
Decided to do a bus for my second run with little experience. How'd I do?Feb 2020 ⋅ anoneemous_ly ⋅ r/factorio
Tried to listen to some feed back, second attempt at main bus. Just finished red/green science.Oct 2019 ⋅ Hollowpoint357 ⋅ r/factorio
PSA: Giving trains multiple paths can result in 30 second delays in the worst caseOct 2017 ⋅ chrisgbk ⋅ r/factorio ⋅ #30
In go oxygen and water and a wee bit of other stuff, out go 60 basic circuit boards a second.Dec 2019 ⋅ SnakeToTheFace ⋅ r/factorio ⋅ #60
10 hours May community map timelapse at 10 minutes per secondMay 2016 ⋅ Polycephal_Lee ⋅ r/factorio ⋅ #10