Amount of light reaching the sensor of pinhole camera modelMar 2017 ⋅ ciechowoj-5249 ⋅ se/computergraphics ⋅ #raytracing #lighting
Tweaking a glow shader to make it look betterJun 2016 ⋅ j-doe-2308 ⋅ se/computergraphics ⋅ #pixel-shader #lighting #blur
Legendre Polynomial equation in Spherical HarmonicsSep 2015 ⋅ nathan-drake-1571 ⋅ se/computergraphics ⋅ #spherical-harmonics #lighting
Is there a material that contributes to GI, but isn't directly visible?Nov 2016 ⋅ aaaidan-5403 ⋅ se/computergraphics ⋅ #global-illumination #lighting #material
How does this app pull off fast, high radius HDRJan 2017 ⋅ j-doe-2308 ⋅ se/computergraphics ⋅ #gaussian-blur #lighting
Special directional light typeOct 2016 ⋅ mat-2372 ⋅ se/computergraphics ⋅ #deferred-rendering #lighting #shader #hlsl #glsl
OpenGL specular shading- Gradient banding issuesSep 2016 ⋅ enne87-3377 ⋅ se/computergraphics ⋅ #lighting #opengl #glsl
What is missing in this image that stops it from looking like a photograph?May 2017 ⋅ bagnette-6722 ⋅ se/computergraphics ⋅ #rendering #lighting #texture #3d
Multiplication of SH coefficient sets representing occlusion and colorFeb 2017 ⋅ narthex-4958 ⋅ se/computergraphics ⋅ #spherical-harmonics #global-illumination #lighting
Why does my lighting look incorrect?Feb 2016 ⋅ ankit-singh-kushwah-2096 ⋅ se/computergraphics ⋅ #lighting #opengl #shader