It was surprisingly difficult to pull off 2d tilemaps that act like 3d terrain (occlusions & collisions). Link to a short clip showing how this is achieved in the description.5yr ⋅ Lethandralis ⋅ r/Unity2D
How To Use The Technology Behind Facebook 3D Photos To Give Life To 2D Sprites In Unity (Part 1)5yr ⋅ AlanZucconi ⋅ r/Unity2D
Wall-jumping in our platformer starring a living shadow and his fairy friend2yr ⋅ HEAVEN_OR_HECK ⋅ r/Unity2D
Graphy has WON the Best Development Tool prize in the Unity Awards 2018!!! I wanted to thank all of you who voted, you made this possible! :)5yr ⋅ _Tayx ⋅ r/Unity2D
Attack animations from a game I am making, what do you guys think?5yr ⋅ the-cryptozoologist ⋅ r/Unity2D
How should I go about making a tall grass effect like in this sketch, including a tall grass animation for wind and player moving through it? (Trees and rocks are separate assets placed in the tall grass)1yr ⋅ henhau ⋅ r/Unity2D
This is how multiple states for each room (level) will look like in our game! What do you think?5yr ⋅ sidney147 ⋅ r/Unity2D
After Everything 2020 has Thrown at Me I Finally Finished my First Game of the Year (*To 99.9%)4yr ⋅ Retrobolt1 ⋅ r/Unity2D
This is an idle animation for an enemy in a game I'm working on RAVE Asylum. just looking for some exposure and opinions. any critique is welcomed :D!! You can even wishlist us on Steam!!! https://store.steampowered.com/app/1471990/RAVE_Asylum/3yr ⋅ thefantomhunter ⋅ r/Unity2D
Without seeing any gameplay - do you have any suggestions for how I can improve the overall looks of the game as a programmer doing his best with pixel art?1yr ⋅ bornin_1988 ⋅ r/Unity2D
6 easy steps to create a frozen lake! ( But seriously, do you want to learn more? : )1yr ⋅ Ordinary_Games ⋅ r/Unity2D
What is the best one / easiest to understand? And how else can I improve it?1yr ⋅ HowliteGames ⋅ r/Unity2D
First Map Sketch for my Diploma Project. Any Feedback? (Open World Top-Down Shooter)4yr ⋅ DasNanda ⋅ r/Unity2D
Village path ~ A small garden (with carrots, wheat and potatos) and a smithing house built ingame with the new crops sprites and craftable stone paths (stone, bricks & sandstone).3yr ⋅ LunaticArtimus ⋅ r/Unity2D
How to simulate a 3D puzzle in 2D. Believe me the irony is not lost on me, but I'm using Unity2D and I'm sticking with it!5yr ⋅ rarykos ⋅ r/Unity2D
Which is best for an RPG game? EX. Going from Village 1 to Village 2...4yr ⋅ AmusementAlley ⋅ r/Unity2D
Our witch can bring fear to the world and fame on her head. The game will end if you get too much or too little of either. We have some new icons for these endings. Can you help us choose the best options?1yr ⋅ edvard-dante ⋅ r/Unity2D
Got some great feedback here on an earlier post. Had a go at implementing some of the ideas. Thoughts??6yr ⋅ jazzijam ⋅ r/Unity2D
I made this mockup, Not sure what type of game to make out of it, any suggestions?1yr ⋅ Mr_arne27 ⋅ r/Unity2D
Trying out a new art style which would increase the speed of asset production. Any thoughts?2yr ⋅ DavidNight ⋅ r/Unity2D
The Kozak hero and his idle animation. What do you think about art and animation?1yr ⋅ Hyper_Factory ⋅ r/Unity2D
Attempted to up the juiciness of death in Cloak and Dasher. What do you think?5yr ⋅ Highsight ⋅ r/Unity2D
Hi guys, i need help. Do you like if game recommend how to use skill tree cards for each level? Should this be optional information only for casuals?1yr ⋅ nahkiaispallo ⋅ r/Unity2D
Working on a new notification system that can handle item pickups, achievements, exp gained, and quests added3yr ⋅ fallingmonday ⋅ r/Unity2D
How can I make an object follow a list of coordinates using RigidBody2D? I have an A* algorithm that returns a list of vector3 positions, and I want my object to follow that list. (Please read comment I have no space lol)1yr ⋅ RoiBRocker1 ⋅ r/Unity2D
Peaceful Waterfall, a scene from a solo project I've been working on for a year or so.4yr ⋅ Lethandralis ⋅ r/Unity2D
my code is not working game over is not being printed in console when i hit a game object tagged obstacle1yr ⋅ NaturalBreakfast1488 ⋅ r/Unity2D
What should we add to the design of our VICTORY screen? Or should it just stay the way it is?1yr ⋅ OldMenGames ⋅ r/Unity2D
Is it possible to make the loop from Sonic in Unity using the tilemap system? I know you can make slopes but what about curves?2yr ⋅ xPaxion ⋅ r/Unity2D
We are small indiegame studio! Making Zoo simulator in open world! This is research centre for the game where we can get dinosaur eggs! We hope you like it!3yr ⋅ Ihor_Hontarenko ⋅ r/Unity2D
Thank you so much for the feedback! Fixed the splatters colours, amount, spread, and added an animating pool of blood. Really like how it turned out :)5yr ⋅ StigC ⋅ r/Unity2D
Hey guys, what do you think of this art style? Thanks for the opinions :)2yr ⋅ SweepingAvalanche ⋅ r/Unity2D
W.I.P. Astera - A master of colors who herself shines in battle. One movement of the hand is enough to turn enemies into ashes. Indie game Hellwatch10mo ⋅ HitDatBoi9 ⋅ r/Unity2D
Shearing sheep ~ Finally most of the animal interactions are finished. When shearing sheep they drop wool, change texture and regrow their fur slowly.2yr ⋅ LunaticArtimus ⋅ r/Unity2D
Effects I create with the particle system always seem to clash a bit the the rest of the art style(like the sparks here). Any ideas how to make them fit in more with pixel art?5yr ⋅ Finblast ⋅ r/Unity2D
They might just look like giant neko cats with their heads on fire, but these new home totems will guide the player back to their base and also serve as dynamic respawn points.2yr ⋅ LunaticArtimus ⋅ r/Unity2D
Just finished this map today for my WWII strategy game, Italy in 1943, 36.100 tiles ! 190x190.4yr ⋅ valentin56610 ⋅ r/Unity2D
Adding new Procedural Townhalls to Pixelworld's Villages. Any advise on how to make building interiors feel more home-y??1yr ⋅ TheSpaceFudge ⋅ r/Unity2D
Graphy, one of the most complete FPS Counters for Unity, and FREE, is now more featured packed and stable than ever!6yr ⋅ _Tayx ⋅ r/Unity2D
Why Does This Random Line Keep Appearing And How Do I Get Rid Of It? (These are placeholder sprites btw)2yr ⋅ EpicHill47 ⋅ r/Unity2D
Day 18 of sharing my dream until it comes true. Added a ledge grab to my game! What do you think?3yr ⋅ Arfhis ⋅ r/Unity2D
Im looking to make my colliders for the fences, water etc in my game.. its all on tilemap and not actual gameobjects, how would you go about this??1yr ⋅ WhosTaddyMason ⋅ r/Unity2D
For a long time I thought about the issue, that saplings are smaller than the grown trees. Players had problems placing trees with enough space to grow. Now there are multiple growth states to indicate progress, calculated via multi-threading, and both require 2x2 fields. What do you think?6mo ⋅ LunaticArtimus ⋅ r/Unity2D
Gameplay from my tower defense dungeon crawler where you play as a tinkerer and build turrets to fight4yr ⋅ snarlynarwhal ⋅ r/Unity2D
Purchasing window at the beginning of combat in our turn-based mini game1yr ⋅ closedsolemnity613 ⋅ r/Unity2D
Working on a topdown local Multiplayer mode, here is the main mechanic. One player's a thief, one's a guard.6yr ⋅ BenjiBrat ⋅ r/Unity2D
Progress on Frognite, a Link's Awakening tribute (Not a definitive title)6yr ⋅ ProfesseurPoire ⋅ r/Unity2D
Hello! I'm trying out Unity 2022.2.6 and was wondering why the Inspector fields get all wonky like this?1yr ⋅ klowicy ⋅ r/Unity2D
Update on my isometric tileset, I doubled the resolution among other things. This subreddit made me want to continue, thank you all! Walkable version on simmer.io, links in comments.4yr ⋅ youwho42 ⋅ r/Unity2D
A game I've been working on around the theme of TIME. Use your time freezing and bullet surfing ability to solve puzzles! I'd love to hear suggestions/critiques! Thanks!4yr ⋅ foblicious ⋅ r/Unity2D
What happens now? Did I accidentally sell my soul to Unity? Instructions unclear.2yr ⋅ AllenWAwesome ⋅ r/Unity2D
I made a wrapper for different shapes of hexagonal boards and simple operations! Links in the description4yr ⋅ ycarowr ⋅ r/Unity2D
Instead of using particle systems to create effects for my game, I've decided to do them the old fashioned way. What do you think?5yr ⋅ ankhgames ⋅ r/Unity2D
Took a pause from gameplay work this week... implemented a pause menu into my ARPG Adeona!6yr ⋅ Treecki ⋅ r/Unity2D
I've been working all week adding suggestions from people on here, Video Soon5yr ⋅ azrith001 ⋅ r/Unity2D
Graphy has gone from Paid, to Free, to Open Source, to Nominated for the Best Development Tool for the Unity Awards 2018. I couldn't be more proud of the tool this incredible community has helped me build over the last few months. Links in the comments :)5yr ⋅ _Tayx ⋅ r/Unity2D
Need feedback on this punch animation I made in Aseprite. Let me know how it looks. Pretty new to Pixel Art still!1yr ⋅ S-r-k-y ⋅ r/Unity2D
Been following this subreddit for a while, finally making my first game!5yr ⋅ MoltenMoustache ⋅ r/Unity2D
Sometimes you have to landscape the yard before you get to game dev... attackable objects and sword attacks are now in my Zelda-like game Adeona!6yr ⋅ Treecki ⋅ r/Unity2D
14 y/o developer here, I started this game prototype a few days ago and I think it could be fun :)6yr ⋅ YohanIsHere ⋅ r/Unity2D
Adeona is a Zelda-like Action RPG I've been working on for my first true Unity game. Got Async scene transitions working!6yr ⋅ Treecki ⋅ r/Unity2D
Im making an object that rotates back and forth between 45 and -45 degrees. When the object reaches 45 degrees it changes direction but when it reaches -45 it doesn't do anything... Can someone help me?2yr ⋅ kalli_kallason ⋅ r/Unity2D
Faking per-leaf movement by multiplying the bump map offset with the pixel's green value.3yr ⋅ dr-slunch ⋅ r/Unity2D
Say hello to the big angry zombie from our rogueilite auto battler. How do you like him?11mo ⋅ ChaoticBananaGames ⋅ r/Unity2D