Working on an Air Race game, but still searching the unique point. A little bit confused, how to create ot unique enough to get the point4yr ⋅ fubenalvo ⋅ r/IndieDev
The 3rd character is getting in shape! Let's go! This is our first idle animation.4yr ⋅ thebreachstudios ⋅ r/IndieDev
🧪 Project Grove: Prologue 🧪 Explore the Forest of Dacrima as legendary alchemist Edric Tate, with your plucky robot companion L-P1N! ✨ Playtesters wanted ✨3yr ⋅ LaurenSMoses ⋅ r/IndieDev
Currently doing mesh procedural generation + collider on Unity! What do you think?4yr ⋅ Edalbung ⋅ r/IndieDev
Redo of my game background, went for an animated version, hope you guys like it5yr ⋅ pixelaccountant ⋅ r/IndieDev
This doesn't stop... Working on the final color design of our heroine Kornelia.1yr ⋅ TrailoStudios ⋅ r/IndieDev
Sharing from our character design process Skeleton Soldier for our roguelite deckbuilding game.2yr ⋅ tunyapz ⋅ r/IndieDev
Gable surveys her surroundings, in a fashion that is perhaps too owly. (O,O)4yr ⋅ fisholith ⋅ r/IndieDev
Here's a fun little attack animation I made today! Feedback or criticism is appreciated :)1yr ⋅ ApoxFox ⋅ r/IndieDev
Changed lights on this scene based on your feedback, now it looks so much better1yr ⋅ sodap_ ⋅ r/IndieDev
We create this planet rover for our sci fi horror game. How do you like the design?2yr ⋅ AEgirExplorer ⋅ r/IndieDev
We added animation to our postman. Maybe we call him Benjamin Buttercake...3yr ⋅ HelenaSold ⋅ r/IndieDev
Building an open world pixel art RPG. Progress shot of the castle plaza. Will add more foliage soon. Follow @raylessblade on Instagram for more! Discord down below in the comments.5yr ⋅ Merelinie ⋅ r/IndieDev
Day 30 of sharing my dream until it comes true - Added the ability to pogo off of objects in my game inspired from Hollow Knight2yr ⋅ Arfhis ⋅ r/IndieDev
We are currently working on the engine - We want to share our progress - Pistons4yr ⋅ Siarczek ⋅ r/IndieDev
After about 3 years of developing my own game in my spare time and many cups of tea, I have accumulated a small stack of notes in addition to my Trello board with many cards and my sketchbook. Still a lot to learn. Still love it!1yr ⋅ mightofmerchants ⋅ r/IndieDev
Rigging this birb for dialogue for my open-world RPG was fun 🐦How do you think I did?1yr ⋅ zarktor ⋅ r/IndieDev
Move cookies around and help our little marshmallow to become a S'More in the sweet puzzle game we are working on! We just released the demo for One S'More on Steam.6mo ⋅ KingDanius ⋅ r/IndieDev
If you ever wondered whether to focus on Facebook or Twitter for promoting your game, check out these stats from Victoria Tran after Boyfriend Dungeon was announced for the Switch!4yr ⋅ Barl0we ⋅ r/IndieDev
[Project Zi] Two additional portraits based on the feedback I received. Upscaled in-game sprite, cartoony, realistic dark or realistic light, or perhaps no portrait at all. Which style do you prefer?1yr ⋅ vSv_Entertainment ⋅ r/IndieDev
I spent all week learning to texture my 3d model in the style of anime!5yr ⋅ raymondafcripps ⋅ r/IndieDev
One of these four tables was finally chosen for the game, which one do you think?1yr ⋅ DonDuality ⋅ r/IndieDev
3 months ago, I decided to make my first game. Here is my progress after almost non-stop work.4yr ⋅ Timmz95 ⋅ r/IndieDev
I want every single animation of my game to feel exciting and full of life so I spend many hours animating even the flipping direction animation. Come chill as I make everything about the game at Arfhis Youtube!3yr ⋅ Arfhis ⋅ r/IndieDev
Mild or Intense? I’m experimenting with the colors and post-processing and I can’t decide which looks more appealing. Happy to hear more suggestions on how I can improve the overall look! :)11mo ⋅ choccobird ⋅ r/IndieDev
Looking to take my sidescroller souls game from scratch to something similar. anyone know a good software is for less-experienced developers?1yr ⋅ snrotbeef ⋅ r/IndieDev
If you ever wonder if gamedev is hard and time consuming, I've just spent 2.5h trying to get rid of the error i had popping up all the time. When i found the solution and it was so trivial i almost destroyed my monitor. /FML1yr ⋅ Kennmmii ⋅ r/IndieDev
After 3 months of doing nothing, I am finally working on a new Project.3yr ⋅ MaverickHorn ⋅ r/IndieDev
As a kid, I always dreamed of launching a game on Steam... It's finally happening soon! [Tadpole Tales]3yr ⋅ zizhen96 ⋅ r/IndieDev
Finally, I have a new key art for my settlement building game. What do you think?1yr ⋅ AdSad9018 ⋅ r/IndieDev
Building houses is working and fishing rod is doing well, still working on it!4yr ⋅ CrunchyBqcon ⋅ r/IndieDev
I am in love with my graphics updates of my current platformer, but the background is starting to feel a little... naked? Any suggestions?1yr ⋅ Diamentalr ⋅ r/IndieDev
it's a crazy morning waking up seeing my game Bit Orchard on the Nintendo eShop2yr ⋅ BooneThorn ⋅ r/IndieDev
In less than 6hrs my game releases on Steam. Thanks for all the advice and tips I got on this subreddit!2yr ⋅ Roelosaurus ⋅ r/IndieDev
Is my Dinossaur cute enough for a virtual pet mobile game? I am a solo developer. Thanks.5yr ⋅ johnnyahrens ⋅ r/IndieDev
Hey guys, I just finished and released a little game! It's inspired mainly by Beyblade and Smash Bros., it's called Gyro Gear Tournament+ and it's on Steam, itch and Game Jolt.1yr ⋅ rotcivsette ⋅ r/IndieDev
I changed the colors in my upcoming minimalist styled game. What do you think? (WIP)4yr ⋅ QennNVQ ⋅ r/IndieDev
I am working on the cutscenes for my turn-based tactical game and having a lot of fun!6yr ⋅ [deleted] ⋅ r/IndieDev
Experimenting with a new skill, enabling spells to bounce on obstacles!2yr ⋅ DementedPlantGames ⋅ r/IndieDev
Should we add more force to explosions? (our new project, link in comment).2yr ⋅ W_Witowski ⋅ r/IndieDev
How do you guys typically go about finding play testers? I'm working on a card game and need some feedback on how fun (or not) it all feels.1yr ⋅ iread_42 ⋅ r/IndieDev
Is it usual being more critical than the testers? Did you make similar experiences?1yr ⋅ zockernr_1 ⋅ r/IndieDev
How would you rate the fire effect in this flamethrower attack scene?1yr ⋅ John_Manhattan ⋅ r/IndieDev
Gooey love - new animations for one of the playable characters in ZONERS1yr ⋅ ALLiN_indie ⋅ r/IndieDev
I'm redesigning the characters for my detective story adventure game. What do you think?3yr ⋅ Pikselarto ⋅ r/IndieDev
Shardpunk is a mix of XCOM and Darkest Dungeon, based in a steampunk, rat-infested world. 2nd tech demo will become available in March 2020.4yr ⋅ bryqu ⋅ r/IndieDev
Post Processing VS no post processing in my indie game. Which one do you like more?1yr ⋅ Astrastudioo ⋅ r/IndieDev
Non-linear progression design - can you make it fun while avoiding the pitfalls? [Detail in comments!]3yr ⋅ jakefriend_dev ⋅ r/IndieDev
This miniboss has become quite a challenge after i tweaked him a bit. What do you think?2yr ⋅ DementedPlantGames ⋅ r/IndieDev
I've just released the first videogame with no graphics at all. You escape from a labyrinth by using sound to make a mental map of your surroundings. Check out the link in the comments, it’s free!(Browser)4yr ⋅ gggamesdev ⋅ r/IndieDev
Updated the pixel art style-base on feedback from you! What do you think?4yr ⋅ DavidNight ⋅ r/IndieDev
Enemy model for a game project I'm working on, solo so it'll take a while...1yr ⋅ _marcinmakes_ ⋅ r/IndieDev
Concept of the main entrance of the temple. Is it just me, or does this seem awesome?5yr ⋅ thebreachstudios ⋅ r/IndieDev
I have redesigned the visuals for a bunch of spells! - Now i gotta update the sprites for my floating enemies2yr ⋅ DementedPlantGames ⋅ r/IndieDev
Streaming for 3.5 hours for the Steam Game Festival then realizing that for 1.5 hours the microphone was muted.....who else has made a blunder like this before when trying to promote their game?3yr ⋅ MetalHeads_Game ⋅ r/IndieDev
Been updating the design of my sci-fi adventure's underwater exploration areas. What do you think so far?5yr ⋅ pfail83 ⋅ r/IndieDev
Art from the game we are working on - Archer. The Witch's Wrath. The goal is to master the bow and become the greatest archer in the history of these fantasy lands.3yr ⋅ Image_Power ⋅ r/IndieDev
I made a kinda cringy Portal 2D Recreation using Macromedia Flash and Game Maker. Yeah ik is kinda cringy and weird see Portal with my cartoony/flash art style but at least is going to my very short list of finished projects so I see it as a triumph after all lol1yr ⋅ ElianRandomWorks ⋅ r/IndieDev
Helloo again! Our co-op survival game, Tribes of Midgard, is having another Open Beta right now! We have Giants. And Trolls...5yr ⋅ neonorsfell ⋅ r/IndieDev
I tried to make a road, which for many people it looked like a river... Here are all the versions that I went through before I got it right5yr ⋅ MrDisdain ⋅ r/IndieDev
9 Lives - prototype screenshots of a vertical platformer where, yes, you play as a cat.3yr ⋅ Jesor ⋅ r/IndieDev
An object inspection system I've been working on for my game, what do you guys think?1yr ⋅ supanthapaul ⋅ r/IndieDev
The shop design from a narrative adventure, A Perfect Day. It is a game set in the 90s in China and we want to know how do you feel when you see it, also we are doing playest now and testers wanted!1yr ⋅ Sherry_Flasky ⋅ r/IndieDev
Made another item for our game. This is how lawnmower looks in action! ✂5yr ⋅ MightyMikely ⋅ r/IndieDev
I am making an online card game called Patherns made with React and typescript. Here is a preview of some card's illustrations.4yr ⋅ noodlesteak ⋅ r/IndieDev
Think I'm finally satisfied with the Farm Bosse's attack animation. What do you guys think?3yr ⋅ thorMobGeeks ⋅ r/IndieDev
A lighting test I did in Unity to see what I could accomplish with Aura 2 and the post processing stack. Turns out you can achieve an pretty great results. Comments and criticism welcome!5yr ⋅ Graithen ⋅ r/IndieDev
I asked ChatGPT for a damage matrix, to see how much damage my units should be doing. I will be probably adjusting these, but it is still kind of crazy. What do you think?1yr ⋅ Dimitri_os ⋅ r/IndieDev
From my upcoming game ArrowMongers. Started populating the area around the player's house with some props and defining the general topography. Next step: adding some wildlife to make things livelier!1yr ⋅ AraragiAriel ⋅ r/IndieDev
Do you prefer the 'Low Poly' or realistic style in this example? How much so?1yr ⋅ seannowotny ⋅ r/IndieDev
Building an open world pixel art RPG. Do you like dinosaurs? Follow @raylessblade for more! New Discord Server in the comments down below.5yr ⋅ Merelinie ⋅ r/IndieDev