Three years ago I made someone sick with my VR game. So I made this video to share the 7 tips I learned to reduce motion sickness so that you don't make the same mistakes as me. (Link in the comment section)4yr ⋅ QValem ⋅ r/learnVRdev
Normal Maps in Quest 2: I just played Vader Immortal III and I think this is a normal map on the skin of the priest. I thought you can’t have normal maps in Quest games? Is it possible?2yr ⋅ ikdrawingz ⋅ r/learnVRdev
Hello, I'm really new to VR game development and I've been trying for 3 hours now to found a way to replace this line of code (which checks if the button is pressed) in order for it to work with the new Input System... I've watch many videos but I've found nothing... Can someone help me? Thank you3yr ⋅ damien-max ⋅ r/learnVRdev
1 Triceratops fighting 19 Tigers, battle simulation made in Unity, fully physics based4yr ⋅ vdimension ⋅ r/learnVRdev
Prototype model of the human brain I've been developing in UE4 -- I'm dreaming of improving neuroscience literacy with free VR apps8yr ⋅ EnkiduEnkita ⋅ r/learnVRdev
A little snow scene I threw together last year in UE4 and Maya... going for that 1980's CGI vibe8yr ⋅ EnkiduEnkita ⋅ r/learnVRdev
My friend and I wanted to see what jumping off a building felt like, so I threw together a crude VR experience.8yr ⋅ [deleted] ⋅ r/learnVRdev
Demoing Neurorama, my upcoming open-source VR neuroanatomy tutor. Now with motion controls for cortex selection!7yr ⋅ jellocube ⋅ r/learnVRdev