Im trying to decompile a model, slightly edit the smd, then rerender and replace the original smd - but changing the geometry whatsoever ends up with...this. It seems something is wrong with the scale but idk how to fix iiiit 😭2mo ⋅ TrhlaSlecna ⋅ r/SourceEngine
How do i make the hazard liquid look less like water and more like baked bean bumpy texture??2yr ⋅ Accomplished_Soft_23 ⋅ r/SourceEngine
How did the rings in this scene spin and how would you recreate it?1yr ⋅ totallynotbumbum ⋅ r/SourceEngine
canceled map from my p2 campaign, since it isnt being used whynot showcase it!1yr ⋅ Thinkingnerd101 ⋅ r/SourceEngine
I made a Source engine tree of the main games on it without the mods and addons2yr ⋅ pillowyfish98 ⋅ r/SourceEngine
it hasn't even been a week and these madlads are porting HL2 to Source 2 using a bootleg SDK4yr ⋅ Dezo_Ghoste ⋅ r/SourceEngine
Source Engine Is The Most Photorealistic Engine Ever Made (Actual In-Game Screenshot)1yr ⋅ ServeThePatricians ⋅ r/SourceEngine
How do I get props to light correctly outside of Fast map compiles (i.e. with high quality baked lighting)?4yr ⋅ pm_me_nothing_im_shy ⋅ r/SourceEngine
Valve needs to publish Hammer 2 so more Source 2 games can be made.7mo ⋅ SorbetArtistic7041 ⋅ r/SourceEngine
Non-Power of Two support error when importing textures into Source 2 material editor.1yr ⋅ KingOfConstipation ⋅ r/SourceEngine
what up gamers how do i fix this? the decal is suppose to be blurry2yr ⋅ Ok_Regret_9552 ⋅ r/SourceEngine
I've been looking for the names of these two decals inside of the Half-Life 2 game files along with the beta game files. Does anyone know what they're called?4yr ⋅ AltoZen ⋅ r/SourceEngine
Normal maps wont load. I have NEVER seen this happen, and I have done nothing to cause it.2yr ⋅ CompetitiveforDeath ⋅ r/SourceEngine
I was going to make a map for csgo and I had trouble starting it. So I unistalled it then reinstalled it and now this is happening. I've waited for more than 10 minutes and it's still not loaded?4yr ⋅ BuffNoob ⋅ r/SourceEngine
i'm using hammer and having troube trying to get light_spot to illuminate this whole room. can anyone help?1yr ⋅ Sansoffundertale ⋅ r/SourceEngine
first time ever making a model for the source engine, what would be causing this and how would I fix this?5mo ⋅ Fkinfgt ⋅ r/SourceEngine
Can someone help me with this, bones are rotated incorrectly and I don't know why4yr ⋅ Maygik ⋅ r/SourceEngine
I have everything maxed out, why are the shadows like that? I've restarted the game a couple times too.5yr ⋅ assassin3435 ⋅ r/SourceEngine
[CS:GO] When you detail one part of your map too much before literally anything else has been done.8yr ⋅ SecularScience ⋅ r/SourceEngine
Source Engine AI characters sense things using sight, sound, and... smell?9yr ⋅ dogman15 ⋅ r/SourceEngine
TIL: You can change the default entity of the entity tool in Tools > Options, and then restarting Hammer6yr ⋅ TheBlizWiz ⋅ r/SourceEngine
I'm planning a campus map and testing out some different looks/building styles.10yr ⋅ out_of_ice ⋅ r/SourceEngine
Creating single mesh rooms in the latest Hammer is exceptionally easy.10yr ⋅ BenjyC1 ⋅ r/SourceEngine
Why do Source Engine models look like this when importing into Blender 2.79?6yr ⋅ Ozymandiabetes ⋅ r/SourceEngine
Using a L4D2 blend material in Black Mesa's Hammer Editor, and I get this white wireframe bug. Any fixes?5yr ⋅ Ozymandiabetes ⋅ r/SourceEngine
search bar + previews on model browser missing, rendering it useless5yr ⋅ highqualitybug ⋅ r/SourceEngine
This is a screenshot i took of tf2.. anyone knows why the scattergun looks so shiny?5yr ⋅ kirk7899 ⋅ r/SourceEngine
What's happening with the textures here? I've tried re-aligning it but it's just not lighting properly8yr ⋅ TanookiSuit3 ⋅ r/SourceEngine
Anybody have good theories on how Valve's designers sculpted this cbble tower from displacements? It's so perfect, I want to be able to do that myself.10yr ⋅ SecularScience ⋅ r/SourceEngine
How do I keep this void from happening with area portals and doors?10yr ⋅ out_of_ice ⋅ r/SourceEngine
I decompiled de_nuke for CS:GO and edited a few things like removing and adding rooms for fun. I didn't touch this object at all, why is it dark?10yr ⋅ TanookiSuit3 ⋅ r/SourceEngine
Glitch in the HL2 Hammer editor: Numbers in the 2D views are tilted. Any fix for this?9yr ⋅ pookaguy ⋅ r/SourceEngine
there is this area on my brush that I can see through. I've tried everything yet I cannot fix this rendering error.8yr ⋅ pingas-9000 ⋅ r/SourceEngine
When I join my Hammer map this happens, I tried to add a block under the trigger but that block just disappears.7yr ⋅ Tvdv013 ⋅ r/SourceEngine
I need input on what to make this area. The tunnel must stay and it will be part of the skybox.9yr ⋅ hankster112 ⋅ r/SourceEngine
What's the best way to go about recreating these brushes here? Curved on the outside, but squared off inside?9yr ⋅ TanookiSuit3 ⋅ r/SourceEngine
[csgo][hammer][Help] Hammer not copying over Brush properties, but keeps purple colour? Info in comments.9yr ⋅ TheWhaleMan ⋅ r/SourceEngine
I'm currently working on a map based on a 2D game called Space Station 13 (or SS13). I've reached a little over 20% of the brush limit with the walls alone, the floors has lots of different textures, forcing me to split it into different brushes. How would you proceed to reduce the brush count?11yr ⋅ Deity_Link ⋅ r/SourceEngine
How do I get this crow to the ledge? More info in comments.9yr ⋅ WalmartMarketingTeam ⋅ r/SourceEngine
I'm pretty new to source, and I just want to say: everything is broken please help oh my god.11yr ⋅ [deleted] ⋅ r/SourceEngine
Motel again, how exactly are these displacement points almost perfectly touching the curb?9yr ⋅ TanookiSuit3 ⋅ r/SourceEngine
[HL2Ep2] Overlays showing up as black on displacements? The signs in the background are decals.9yr ⋅ WalmartMarketingTeam ⋅ r/SourceEngine
I'm trying to import models from CS:GO into CS:S for use in a Hammer map. I got everything from both models and materials for the specific models, but the texture doesn't show up. Help?11yr ⋅ [deleted] ⋅ r/SourceEngine
Is there a way to temporarily disable this so I can just see the models? I can barely even tell wtf I'm doing anymore.10yr ⋅ [deleted] ⋅ r/SourceEngine
How would i make it so i can't see the rooftops of the buildings because fog is in the way?11yr ⋅ pingas-9000 ⋅ r/SourceEngine
Source mod creators! Newbie here, trying to compile SDK2013 - tier0.dll missing when running the solution?10yr ⋅ Mrporky1 ⋅ r/SourceEngine
So after messing around with ssbumps for an hour or two this is what came out12yr ⋅ Wazanator_ ⋅ r/SourceEngine
Mapping is quite depressing. Who was this guy? How did he died? Nobody will ever know :(12yr ⋅ Motanum ⋅ r/SourceEngine
I have some pretty complex geometry in this map of mine that seems to be sucking all the lighting out, but no leaks in the compile log. Does this thing happen when lots of detail brushes are together?10yr ⋅ SecularScience ⋅ r/SourceEngine
Little project, re-creating some old hl2 concept arts! Info in comments.11yr ⋅ ethosaur ⋅ r/SourceEngine