[Idea] Please change the name of Flying Machine into Chopper/Copter because it sounds right.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] P.E.K.K.O. - shoots massive destructo beam that pierces through all targets6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Slingshooter 2.0 - new siege building, projectiles bounces from target-to-target6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Rogue - To the guy who asked for Pekka Barrel. This is THE P.E.K.K.A. Barrel you're looking for.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Spoiler] Upcoming New Cards sprite sheet and other hidden sprites found in game files7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Shield Bearer - building that becomes a troop when shield is broken; wields an area shield, absorbs incoming damage.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
As a non-Christian, I'm confused why a church in Puerto Princessa (Palawan) does not venerate Jesus on a cross at the altar1yr ⋅ Yeomanticore ⋅ r/Philippines
[Idea] Squires (2.0) - defensive troops that will never roam/walk, will remain in place where it was deployed, like a building.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Rogue (can only be deployed on the enemy territory; acts like an enemy and becomes friendly once it reaches the bridge!)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Bribe (2.0) - turn foes in your territory into allies for a limited time at the cost of +1 elixir6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Stalker - attacks in range. If the enemy gets too close, becomes melee7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Rogue Chest - absorbs all incoming damage; attacks once and dies7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Photoshop] If we have Ghost card. This is what it would look like.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Clash Royale Reputation System - Solution against Leavers and Bad Manners; players earn reputation through LIKES -Full Info in comments-6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Petition] Make Slave I and U-Wing appear beside Boba and Bodhi in Battle Profile7yr ⋅ Yeomanticore ⋅ r/StarWarsForceArena
[Idea] Trap hole - cheap building, spawns x1 barbarian when destroyed6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Double Cannon-shoots two cannonballs on two targets simultaneously.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Squires- These unpromoted Knights form a vertical column upon called to battle!7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Boss Idea] HARPY (Manananggal) - a flying variant of Wraith; future Rooftop Boss, Street Boss or World Boss5yr ⋅ Yeomanticore ⋅ r/deadfrontier2
[Idea] Armor Dillo (Invincible when moving, receives damage only when attacking)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Ghost - a spell card that prevents the enemy from deploying anything in a small area for a short duration4yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Make TESLA attack two times like the Electro Wizard. No stun effect7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Strategy] Touchdown Arena Tile-Measurements, Grid And How To Fix The Hog Rider7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Genie & the Lamp - The Lamp is a building that spawns a Will Smith once destroyed5yr ⋅ Yeomanticore ⋅ r/ClashRoyale
Battle of the Bastards is now irrelevant that even [The King] shakespearean Battle of Agincourt looks better4yr ⋅ Yeomanticore ⋅ r/freefolk
Just joined. Feels like Monster Hunter but on mobile. Liking this game already. Need 24/7 grind team.1yr ⋅ Yeomanticore ⋅ r/UlalaIdleAdventure
[Idea] Olympian - new tempo/blitzkrieg win condition. Deals double damage once his weapon breaks.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Carrier - carries (x1) a friendly troop airborne and drops into enemy buildings6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Terrify - troops will ran away /won't go near the spell's radius7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Arcane Tower-summons (1) Lightning Bolt hitting (1) enemy troop/bldg. w/ highest HP every 5 secs.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Wheat Field (2.0) - Smokescreen-like spell (details in desc.)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Bone Dragon- Ground troop, when health is reduced to 50% it becomes a Flying Troop7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
We really don't need a permanent mute button. All they need is this.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Snatch (Spell that spawns a Dragon that transports a friendly troop forward-to the frontlines)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Fire Imp - new utility card and new secondary win condition; Giant Fire Spirit/x3 Fire Spirits fused into 15yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Night Skeletons 2.0 - new secondary win conditions; a skeleton army that attacks buildings only6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Boss Idea] (Female) Spider - an early Spider mutation variant outside of Fairview5yr ⋅ Yeomanticore ⋅ r/deadfrontier2
[Idea] Dwarves (barbarians holding machine guns; has wind-up attack)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Successfully completing a Card Trade should reward experience points or gold for the max level/card level cap5yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Pumpkins- A horde of Barbarians that attacks buildings instead of troops7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Queen - wife to the King, mother to the Princes & Princesses; when Yu-Gi-Oh meets Clash Royale5yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Phantoms (backs away once in 2 tiles whenever an enemy flying unit approaches it's radius)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Allow players to lock unlocked chests to prevent accidental opening7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Runner (Very fast, melee bomber that targets buildings; dies once bomb explodes)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Curse Spell - curses enemies, making them suffer double the damage they received for a short duration6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] In Touchdown mode, add the Crown Kings at the end lane as angry team coaches7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Ask] What kind of cards do you think will fit in Arena 10: Hog Mountain?7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Elite Rider (Hog Rider that attacks ground troops instead of buildings)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Pumpkin Spell & Dark Elixir Spell - shield spells, provides mini-shields; a spell to counter all damage spells6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Builder (I know it's unoriginal. But I'll try. Heals (x)% of Total HP every atk; has duration)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Armored Machine - New Beatdown win-condition, inspired by Leonardo Da Vinci's work6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
Possible rooftop areas in the future? Perhaps new bosses that suits rooftop battleground.6yr ⋅ Yeomanticore ⋅ r/deadfrontier2
Disappointed I did not see this in the balance changes. This buff is as critical as nerfing RG/EB. We need TESLA back.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Chevalier (Attacks both in Range and Melee at the same time; range has blindspot)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Pirate - dart goblin that attacks buildings; low health win condition5yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Growth (2.0) - spell that makes your troops bigger and enemies smaller6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Punch Cannon (Melee building. Pushes enemy troops back each attack)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Trap - Single target poison. Deals bleed damage over time that never expires.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Gunslinger - shoots multiple shots at multiple enemies at all angles at the same time.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Brawler - new clutch win condition; attacks ground but deals double the damage when attacking buildings6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] The Queen (Hypnotizes enemy troop, turning them into allies)7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Wood Witch and Snare Spell - AoE Snare support troop and spell5yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Barbarian Barrel, Make the Barbarian balance on top of the barrel instead of being stuffed inside6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Suggestion] Repair Droids ruins the match. ADD Duration to these pesky, stupid, boring cards.7yr ⋅ Yeomanticore ⋅ r/StarWarsForceArena
[Idea] If Dragon is a building. She breathes fire, piercing through multiple targets.7yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Dwarf - troop that transforms itself into a Giant upon death, literally.6yr ⋅ Yeomanticore ⋅ r/ClashRoyale
[Idea] Thorns - deploy a thicket of thorns that slows down enemies (old poison)6yr ⋅ Yeomanticore ⋅ r/ClashRoyale