The real Cave Johnson and Caroline
What do you think of Portal with Portal 2 assets and design elements?
HL3 drawing by me.
I just noticed something, Gray Mann's life extending technology looks a bit like the GLaDOS technology except with a Combine aesthetic...
Ever noticed how Combine Portals are color-coded and flat like Aperture portals?
What if Overwatch from HL2 was an assimilated GLaDOS?
Have you ever noticed Chell's potato experiment looks like GLaDOS?
I did fan art of GLaDOS!
Ever notice that GLaDOS was able to move her 'cores' with telekinesis? reminds me a lot of the Advisors.
Probably old but did anyone notice how the woman next to the 'robot' looks a little like Chell?
Only She Can Help Us Now...
Well, well, well...
What kind of Aperture chemical or ingredient could have caused Chell's potato battery to mutate into a fast growing plant?
Which do you prefer?
I knew it.
What's your opinion on Alyx's HL3 design?
When Worlds Collide
Is it just me or does P2 GLaDOS resemble Combine technology a little?
I was looking at HL2 breencasts and just realized that Valve reused breencasts for Portal 2, what a coincidence, especially since Aperture is practically a funkier lighter version of the oppressive Orwellian Combine rule in HL2, with robots instead.
Test Chamber 08 (or is it?)
(for fun) find some of the many differences and similarities in GLaDOS physical appearance throughout the game stages.
Why is Alyx Vance such a beloved video game heroine?
GG_3883_Hull What if Aperture explored Xen? *hmm*
Weird thing I noticed in chapter Dark Energy
How did Chell know the 'cake is a lie'? didn't Doug Rattman write that in his dens? how would she even know about the cake? has she been tested before?
Are Gordon Freeman and Doug Rattman similar in some aspects?
Is it just me or does Announcer look like GLaDOS here?
Is the cake sphere 'Wheatley' or was intended to be? Since it recites an inedible cake recipe, and Wheat' is known for making bad decisions. Anybody ever thought so too?
Let's analyze Rattman's murals. What's happening in them, exactly? thoughts?
(SFM poster by me) Combine Laboratories
A Universe where Aperture Science is a photography company.
2nd concept of Breengrub (added more details)
I decided to do fan art of my favorite AI.
Well here we are again.
The Half-Life Universe
(HELP) what could be causing this issue? have you experienced it before? is there a solution?
Breengrub Concept of mine (thoughts?)
What are the V - 237 schematics? and why is GLaDOS's head there?
Is it just me or do the lower levels of the Enrichment Center and Citadel look alike? was it intended?
Found these 'doodles' on the walls in the Escape section, is it something or just a case of pareiodolia (seeing things that aren't there)?
Behind the scenes of Aperture Laboratories (SFM poster by me)
Seems familiar, almost?
What does this Rattman mural mean, do you think?
Why is this covered in Aperture-blue prints and equipment in Portal VR? what on Earth is Dynacorp industries and what do they mean by Aperture Laboratories being a division of them?
Am I a true Portal fan?
My concept of a Polar Bear Synth
Someone just pointed out to me that GLaDOS in The Lab looks like a heart, I actually see it too, her wires almost resemble arteries with blood pushing through them, and the wire near her 'arm' pulsates like a muscle, almost. Even the overall shape of her resembles the ventricles.
Random question but what was with the opening that leads to the BTS of the facility near the fit pit? and why does it look damaged?
Is this ASPHD diagram accurate and canon?
Someone managed to put P1 GLaDOS in Portal 2, thinking on this further, does it fit the environment?
Who is this supposed to be?
The EP3 Breengrub concept reminds me a lot of GLaDOS, this is what I think it could have been like.
Maybe Black Mesa?
Breengrub chamber concept
Why does the broken grill in P2 look more like the working grill in P1?
Am I the only one who found many parallels between Rapture from Bioshock and Aperture from Portal? even the names, to some extent, heh.
Whatever happened to this 'beta' Co-Op map? it was seen in the trailer, looked almost impossible to complete, but wasn't in the game.
Questions I've wondered since the first game, why did incinerating the emotion sphere cause the chamber to kaboom? and why did everything get sucked into a vortex thing-y then end up outside? don't explosions usually push you away?
Is it possible Gman manipulated Aperture Science like he did with Black Mesa?
I found this looking at the wall textures. AAAAAB?
THEORY: Did Caroline and Cave know Gman? maybe made a contract with his employers?
I know it's OLD but isn't it interesting how Aperture Science tested child orphans and made fun of that very fact in order to get tests solved quicker? is it a coincidence GLaDOS would nonstop call Chell adopted, orphan and say that it's terrible to be that way?