Water (35L) Carbon (20kg) Ammonia (4L) Textures (x3) Meshes (x4) Shaders (x3) Animation Clips (x4)1yr ⋅ GameDevGoose ⋅ r/Unity3D
A procedurally generated transmutation circle with a custom shader that I thought looked pretty cool1yr ⋅ GameDevGoose ⋅ r/generative
Look, Mom! No hands! (I built a super-powered auto clicker inside my game)10mo ⋅ GameDevGoose ⋅ r/incremental_games
How important is a cool website when trying to gather interest for your game? I'm hoping I didn't just waste my time making this effect lol1yr ⋅ GameDevGoose ⋅ r/tabletopgamedesign
The latest version of my TCG cardback, I'm feeling really proud of this one! Feel free to hit me up if you need a back for your game too!1yr ⋅ GameDevGoose ⋅ r/tabletopgamedesign
Runtime procedural city generation is starting to come together!2yr ⋅ GameDevGoose ⋅ r/gamedevscreens
It's kind of cool to look back at how my art style has evolved over the course of developing my game.8mo ⋅ GameDevGoose ⋅ r/IndieDev