First time I think I've hit photorealism.
I was always against mounts. Especially flying ones. Especially because Charr's are huge and it would look weird. Well, shit.
So i heard you liked fluffy cows. (OC) Vemdalen, Sweden.
FIX FOR PUBG RUNNING BUT NOT STARTING
[4K][Octane] I'm at home from work today.
The Vale Guardian [3D render] [fanart]
Forgot to post this here. First time I think I've hit photorealism.
[June] Touched up my daily and resubmitted it.
Daily. Scanned some custom textures. pretty high-res. [7680x4320]
Got bored on the train, challenged myself to generate, render and touch up a landscape before my battery ran out. Also, tried something new.
Found an image i created a few years back, thought you guys might enjoy it. [season 2 spoilers?]
[4551x2560] Worldmachine + Cinema4D + Octane
[Daily] Trying to make some vegetation
Following up on the recent snow trend
Merry christmas to you too, Anet! (weekly key opening)
[Worldmachine][Octane] Downtime at work, finally checked out the new fog and daylight settings. Feels good to be back.
GAMBINO, Digital, 943x1200
[worldmachine] figured out a way to melt snow on the areas hit by the sun. turned out okay.
[Worldmachine] I've got some free time on my hands, post climate suggestions in the comments!
Had time for a quick Worldmachine render today. [5760x3240]
[4551x2560] Worldmachine + Octane
Been working on this one whenever i had downtime at work. [september]
[C4D/Octane/Photoshop] Daily render
Sloppy compositing, but i'm loving how my new colorizers are coming through.
[1920x1080] Worldmachine + Octane
[4551x2560] Worldmachine + Octane Daily
[WIP UPDATE][3840x1632] Exposed brick apartment (feedback appreciated)
[Octane] Daily + learning the plugin
WIP of a showreel piece, feedback appreciated!
[4551x2560] World Machine + Cinema4D + Octane
A non-chronological view of my beards, up until 1h ago. (yes, that's a braid. yes, that's a Haddock cosplay. yes, I'm a photographer.)
[Daily] MY GOD IS THE SUN
[FEEDBACK WANTED] Version 2
[WIP] Third iteration. Paper fixed, perspective adjusted, small light changes and some objects/materials replaced. (coffee mug is giving sharp phong for some reason)
[FEEDBACK WANTED] About the model and animation. Colors are just clay shades.
[WIP] Second iteration! Feedback was good last time, hit me. Also, could use ideas for small objects to clutter the scene.
[August] Daily, timelapse in the comments.
[WIP] Fourth iteration. Changelog and detailed images in the comments section.
[crappy resolution] Daily_005
Hey, it's not just a mountain this time! [Worldmachine, 3840x2160]
[WIP] Need opinions on the textures. And the models, i guess. Early draft. Placeholder HDRI. Hit me.
Why are my hairs black despite being lit from all angles? (Physical)