Frameskipping in Android gameloop causing choppy sprites (Open GL ES 2.0)10yr ⋅ bunglebonce-22241 ⋅ se/gamedev
How do I use depth testing and texture transparency together in my 2.5D world?14yr ⋅ nick-bolton-4104 ⋅ se/gamedev
Any way to combine instantiated sprite renderers into one texture so I can apply into a plane at runtime?7yr ⋅ kepazino-83447 ⋅ se/gamedev
Why are my animated objects (from Blender) always playing at the global origin in Unity?11yr ⋅ ryan-berserkguard-norby-26792 ⋅ se/gamedev
Finding cells between two points (along line) to finding obstacles12yr ⋅ noob-game-developer-11031 ⋅ se/gamedev
How can I make a shader effect that looks like a lightly shaded pencil drawing?12yr ⋅ voda-ion-19705 ⋅ se/gamedev
Unity doesn't change particle color when render is set to mesh? (Probably a bug)7yr ⋅ tobiasw-63312 ⋅ se/gamedev
Possible to create transparency shader which doesn't stack alpha values10yr ⋅ essential-43396 ⋅ se/gamedev
Unity C# - My parameter 'campfireNew' does not exist (SetTrigger)9yr ⋅ mattia-vorstenbosch-63270 ⋅ se/gamedev
Robust line of sight test on the inside of a polygon with tolerance12yr ⋅ david-gouveia-11686 ⋅ se/gamedev
LibGDX: Scrollpane won't scroll to bottom after adding children to contained table9yr ⋅ ronny-kahse-62399 ⋅ se/gamedev
Using gluUnProject to transform mouse position to world coordinates (LWJGL)?10yr ⋅ xoric-43052 ⋅ se/gamedev
How to deal with objects placed in the root nodes of a quad tree?11yr ⋅ denis-narushevich-27061 ⋅ se/gamedev
How can I calculate spotlight lighting in Vertex/Fragment shader in Unity?10yr ⋅ netherwire-36206 ⋅ se/gamedev
Problem Implementing Texture on Libgdx Mesh of Randomized Terrain11yr ⋅ brotherjack-15986 ⋅ se/gamedev
How to calculate a 3D orientation from 2D vanishing lines on an image?9yr ⋅ tigrou-13303 ⋅ se/gamedev
How can I convert an OBJ model into arrays of vertices and indices?13yr ⋅ smoth190-10439 ⋅ se/gamedev
How do I calculate the boundary of the game window after transforming the view?12yr ⋅ cypher-2581 ⋅ se/gamedev
Is it possible to map mouse coordinates to isometric tiles with this coordinate system?12yr ⋅ plukich-20521 ⋅ se/gamedev
Converting real-life perspective photos into orthographic view for texture creation8yr ⋅ steve-90878 ⋅ se/gamedev
How do I calculate UV space from world space in the fragment shader?8yr ⋅ user1423893-17744 ⋅ se/gamedev
How to handle a different kinds of weapon in a single component and system in entity system?8yr ⋅ ronscript-86900 ⋅ se/gamedev
How can I create 2D shadows that let me detect when the player is inside them?11yr ⋅ agarwaen-27020 ⋅ se/gamedev
Find a unit vector exactly halfway between two connected line segments13yr ⋅ adam-naylor-778 ⋅ se/gamedev