I've started making a teaching aid for people building platformer games to show lots of clever techniques to make jumping feel better.3yr ⋅ DavesInHisPants ⋅ r/gamedev
After a year of learning and developing games, this is what I got. What would yours be?3yr ⋅ jay-media ⋅ r/gamedev
Brackeys is leaving Youtube. This man is the reason why I started with gamedev. Thank you Brackeys.3yr ⋅ TheSkyGamezz ⋅ r/gamedev
Such a cool mechanic! Non Euclidean space esque too! I must know how it was developed!3yr ⋅ shortware ⋅ r/gamedev
Put together some gameplay clips from my solo project Song of Iron. An adventure/fighter with realistic animations and an evocative mood.4yr ⋅ J_Escape_ ⋅ r/gamedev
Some folks asked how to do this. So, here's a micro-tutorial. Hope it helps.3yr ⋅ Securas ⋅ r/gamedev
How I animate a character (with limited art skills!) - Breakdown in comments!3yr ⋅ jakefriend_dev ⋅ r/gamedev
Don’t let comments like this discourage you! Keep making awesome games!3yr ⋅ CodingCapybara ⋅ r/gamedev
Hey gamedev friends! What is your favorite way to display dialogue for a third person aerial perspective game?3yr ⋅ itsPeetah ⋅ r/gamedev
Found a way to reward skilled players without punishing beginners - corking their health. More info in the comments!3yr ⋅ jakefriend_dev ⋅ r/gamedev
I made a free tool which generates maps, then lets you download the 3D model as STL files3yr ⋅ Pretoriuss ⋅ r/gamedev
Using Inverse Kinematics to procedurally animate 2d pixelart characters (Explanation and help in comments)3yr ⋅ oatskeepyouregular ⋅ r/gamedev
Just made a video going over my animation process for getting good looking powerful attacks quickly. Let me know what you think! - (full video linked in Comments)3yr ⋅ J_Escape_ ⋅ r/gamedev
Free, huge 32x32px tileset (>20,000 tiles) for building Victorian-era cities/towns (buildings, markets, streets, gardens, slums, etc.). Compatible with hundreds of other free assets in the Liberated Pixel Cup style. CC-BY-SA 4.0 licensed.3yr ⋅ bluecarrot16 ⋅ r/gamedev
Hot to get this game art style like in the picture? Found this screenshot online and really want my game to Look like this but my 3d Models look more realistic. Anyone can tell me the secret?3yr ⋅ HipHopski ⋅ r/gamedev
So, I built a game called UldreVoid. It's free on Steam in Early Access. But I have a problem, I don't know what to do with it now. The scope is too large for one person. Any advice? Its years worth of work left3yr ⋅ ByronVoidMan ⋅ r/gamedev
A turn-based combat system where your weapon takes up a slot on the grid.4yr ⋅ AXLplosion ⋅ r/gamedev
Tutorial series on animating VFX. This one is about Smoke poofs! Hope it helps someone out :D4yr ⋅ jasontomlee ⋅ r/gamedev
Do you guys log the hours you work on your projects? I just logged over 1000 hours on my private game-project and I'm so proud! (details in comments)3yr ⋅ Gnodima ⋅ r/gamedev
I made a Python script that turns images into pixel arts! Feel free to use it in your 8-bit projects!4yr ⋅ sedthh ⋅ r/gamedev
How do you deal with this problem when there's so much to learn in game development?5yr ⋅ fphat ⋅ r/gamedev
I modeled and hand painted some weapons. You can use them anywhere you want =)3yr ⋅ Kowafatcompany ⋅ r/gamedev
Here's my free pixel font with East Asian language support! Link in comments.3yr ⋅ eishiya ⋅ r/gamedev
Lightning effect using a single mesh and vertex color shader (more info in comments)4yr ⋅ WaterMerk ⋅ r/gamedev
My fire propagation system. Fireboxes spread and ignite depending on soil type, wind direction and total duration of the fire.3yr ⋅ The_Optimus_Rhyme ⋅ r/gamedev
I've modeled, animated and textured 20+ monsters and they are all free to use in any project!3yr ⋅ QuaterniusDev ⋅ r/gamedev
Grow cycles for 10+ different types of trees for use in Herodom, in the style of the Liberated Pixel Cup. Open sourced (please respect the license) at OpenGameArt: https://opengameart.org/content/lpc-fruit-trees3yr ⋅ sanderfrenken ⋅ r/gamedev
I am making a text RPG with the rules of original D&D, completely open-source (MIT license), in Python.4yr ⋅ Dogeek ⋅ r/gamedev
Hello Devs! A little tip :) Simple and effective. Feel free to give yours, have a good day!4yr ⋅ TealRocksStudio ⋅ r/gamedev
Hey you can make really cool hand painted seamless textures in the free krita application just use wraparound mode found under view3yr ⋅ ospfeigrp ⋅ r/gamedev
Easy way to create tiling caustic textures for water/energy vfx (no art skills required)5yr ⋅ UpdatedMyJournal ⋅ r/gamedev
Free Material Pack - 11 And now all 11 Free Material Packs(99 Materials) are available! Link in the comments4yr ⋅ JulioVII ⋅ r/gamedev
A puzzle platformer where time bends according to the surface you land on.4yr ⋅ oatskeepyouregular ⋅ r/gamedev
The Mad Blacksmith - finally finished this free character asset pack (link in comments)4yr ⋅ DragonFlyer93 ⋅ r/gamedev
In the spirit of the holidays, the Young forms of the creatures from my game, Ageless, are having a party.4yr ⋅ eryth7 ⋅ r/gamedev
30 years late to the party, but I've discovered a way to simulate 3D with 2D sprites! No shaders, no models, only Unity. The irony of this endeavour is not lost on me!5yr ⋅ rarykos ⋅ r/gamedev
Making GUI elements in Game Maker can be difficult, but I finally got a few to work!3yr ⋅ Lazy_Warlock ⋅ r/gamedev
My third free assets pack is out now! - Pixel art guns with firing animations 3 (Link in comments)3yr ⋅ gggamesdev ⋅ r/gamedev
Is steam just slapping a review right into the main product listing? Does the developer have any say in what review gets to sit right next to their game? if so I can see a hundred ways for this to go terribly... Also why is one user's reviews showing up for multiple game as the featured review?3yr ⋅ Cobra__Commander ⋅ r/gamedev
FREE pixel art Wizard Character Sprites Pack with 8 animations. (link in comments)4yr ⋅ luizmelopx ⋅ r/gamedev
A couple weeks ago I posted about a sprite sheet plugin I made for Blender, here it is in action! Link in the comments4yr ⋅ theloneplant ⋅ r/gamedev
Sharing a really early WIP of a vehicular combat game prototype I've been fiddling with the past month4yr ⋅ halisavakis ⋅ r/gamedev
Hello Devs! Little Unity tips. Gizmo is your friend, have a good day :)!4yr ⋅ TealRocksStudio ⋅ r/gamedev
Audio Interview with Masayuki Uemura, Nintendo Designer (link in comments)4yr ⋅ aporokizzu ⋅ r/gamedev
What do you think? This is the total opposite of my normal approach, so I want to know what people think4yr ⋅ japhib ⋅ r/gamedev
Want some PBR textures? CC0Textures.com has grown up to 370 materials. They are completely free to use!5yr ⋅ Struffel ⋅ r/gamedev
I trained a neural network to cast spells based on player gestures in VR5yr ⋅ BitTripBrit ⋅ r/gamedev
Some Free models to help your venture in Game Development. This weeks genre is Industrial3yr ⋅ SirVerex ⋅ r/gamedev