Every single day
I think there's something wrong with my hint brushes.. any advice?
Dust2-Nuke-Wingman hybrid project (monstrosity). Thoughts?
My man is holding a cubemap
wIlL tHiS pLaY wElL iN gAmE ?
Hammer editor for HL:Alyx (Source 2). So what now lads, are we changing the games we're mapping for :D?
Hi, we've just released our pack with AI upscaled textures from CBBLE. If you are working on a castle give them a chance! Link is in the comments.
pLeAse CaN gIb LaYOuT fEedBaCK
Need help detailing my geometry. Any pointers?
info_player_start but RTX is enabled.
first attempt at custom texturing and custom blended textures! this is for a wingman project I had in mind
Looks like valve working on new mirage
Before and after of my map from the first concept to first beta release
What is the weirdest thing you do in a hammer?
Little Snippet of my map for the Wingman Contest. Thoughts?
I designed a map. It's probably a bad design. Constructive criticism would be greatly appreciated.
de_redeemer a vertical map. Please playtest.
This is us lmao
PSA: Valve has fixed the CS:GO SDK, you no longer need to opt into a beta to launch it.
I made a new map with this really nice map making tool. Thoughts?
What can I improve on this layout? Italy remake from cs_ to de_
De_Mura - Feedback Request
WIP Dust2 wingman map - Long A. I'd love to hear your opinion and suggestions
Yet another iteration of my map! Thanks for the feedback you guys gave me.
So, what do you guys think about it?
the ECS studio has a dev texture box!
Only in 1 hour
Disable shadows no yes yes no
A comparison of my map before and after I asked you guys for feedback
Scammers are now submitting entries with no name to avoid detection. New wave of Free skins maps has flooded the Steam Workshop
I've almost done remastering Compound, what do you think?
Was checking on my map I haven't updated in forever and found it gained 83 subscribers
TIL If you hold shift while painting displacements, you can grab vertices!
Someone wasn't careful with nodraw, again...
I can't understand what method Valve used to make this satellite from ar_lunacy
What do you think of this layout for my upcoming CSGO map?
My biggest KZ project to date. About 10 minutes long and not even close to being finished. I can't really fit the whole thing into one pitcture. My only problem is finding the ambition to work on it and compile it
When the water blends over to a cheaper texture in the distance.
Damn! We hit 5,000. Community Growing
Seenbergen, German defusal map. Would love to hear feedback on the current layout, all feedback is appreciated! (Yellow markings on the map indicate meeting spots when both teams run with knives)
How is this decal supposed to be used?
Looking for some feedback on this layout ive been reveloping recently, specifically the 'split' site at A which includes 2 levels for the bomb to be planted on. Any other feedback is appreciated!
WIP Wingman map layout
When you think that you fixed a brush error but then your map won't compile
The bots must be sniffing something there. I have no idea what's causing this.
Why does my lighting look so flat? Right one is mine, left is some random map. Its my first map.
Visible wall bug (NOT NODRAW)
My first map, de_nimitz, is ready for playtesting! Join my server or download from the workshop, i'd love to hear your feedback!
Fun fact: The entity model for the csgo hamer editor will always look at you, no matter where you are in hammer.
Looking for layout feedback (Wingman Contest)
Whenever I try to use displacements
Made this but i have no ideas for a layout or bombsites. what do you think? more info in the comments.
How do I add a drip effect from the ceiling into my level? I remember seeing it done in a TF2 map so I know its possible
Layout feedback, please.
This is what I love about old CS:GO maps: crates in disguise :D
Why is any part of anything glass displayed as see-through? Help appreciated!
I made this custom textur and I was undecided whether an envmap is appropriate for this texture or not. What do you think? ( It already have normal map and ambient occlusion map)
What do you guys think of this new KZ map I'm working on?
Someone wasn't careful with nodraw... (x-post from /r/mildlyinteresting)
Why is this moly spreading so far downwards? Thats around 150 units.
Wierd lighting on displacement edges
Here's my latest disign for my next map. Is it a bad thing that I have the two bomb sites together?
Do we really get again new background? Is it some secret message from Valve? Or it is just a bug?
Why does that happen? These arent even seperate brushes!?
Did Valve break 4way blends?
is there a way to force models to draw at all distances?
My first actual map, I've done a small amount of play testing, but I don't really have enough people to do 5v5 competitive. Not sure what to do with the area in the back-right, thoughts would be appreciated
Is it similar? :D
Valve used four-way blended textures in the new DZ map, does anybody know if we can use them, or if they're a backported source 2 feature?
Inferno 2 Layout (Info in comments)
I have a Leak and I cannot Get rid of it, Help me wise Redditors! Please!
My entities appear shiny, anyone know why?
Have you seen de_vantage yet? It looks great. Apperantly the creator made maps for CSO2.
Need Feedback/Playtest, Snow Village. Is the map unbalanced? Small 5 vs 5 map I want to use for server.
Just spend 2 hours making a door, then realised i actually need to make a map :\\ Does anyone have any ideas what map i should mold around this ?
I have Blend material of 2 textures (Rock and gold). Is it possible to make so that only gold is reflective.?( VMF script in desc)
Update in de_seaside remake :)
how do i fix this black spot? (I am new to mapping)
Inspired by an abandoned coal mine building from the 19th century
As the the Wingman2k18 contest comes to a close, on behalf of the judges, do not forget to use the proper prefix for your Wingman submissions or we will be mildly upset. de_, not wm_.
Do you think there is an option to make monitors that show the cameras image in real time? No forcing player to look through camera eye, but see everything on monitor without interact with them.
looking for feedback on layout of the map - Thanks!
Map Layout Feedback - de_launch
[HELP] All my props are showing up ingame as pitch black
When you change a part of ur map and ur too lazy to fix the connector so u just leave it.
Im having an issue with junk cup props, im using prop static for the entity. Can anyone help?
de_dust2_zoo has been added to the editor in the most recent update!
on site cover question
Anyone know why these lines appear between my two wall displacements?
[Tip] When your 3d skybox City is too dark because of lighting angles, don't add more lights - Use a textured surface to bounce your lighting!
Made a banner for this subreddit for fun. Any suggestions?
I added light_enviroment
Currently Working on my first map, took some time to make the layout for it, any thoughts?
When I am bored, I boot up hammer and make some simple, ordinary buildings. This one is WIP, tell me what you think!
I'm trying to make my first aim map look good. What do you guys think?
Totally a Pro Tip: How to get your layout drafts as scaling reference into Hammer - make a big ass texture!
Lifehack: type sskybox to only get the one you need
When you haven't made any textures or models for your map yet
First try, not quite finish but would appreciate feedback and some ideas for B site :)
Map idea? feedback.
I accidentally gave this guy an idea
Made custom colored SDK Launchers
Feedback wanted: Cyrex
Need Help! Areaportals wont work
When the textures don't allign at the corner (x-post from /r/mildlyinfuriating)
Was there a vrad update that darkens prop_static?
First time ever designing a map, feedback appreciated, thanks!
What do you guys think so far?
Needs some thoughts on this map I'm making.
Created my first map in 2015 for 1.6. 2 years later recreated it for cs go. Also post your mapping stories ;)
How do I make a garage door that opens like this? Sorry for the bad MSPaint diagram.
I made a colored model browser
How do you fix the grass shade colour ?
Suggestions? Comments? Ideas? Criticism? All Welcomed :) | Theme: 1940 Europe w/ WW2 battlefields. Bridges are bomb targets as war tactics.
[Pavlov VR]Map Making Competition with $4,000+ in Prizes - Arctic VR
Water making the ground beneath it see-through, how do I fix this?
need help with area portals
Aztec meets Shoots
can someone tell me what the hell this is and how to get rid of it?
Just in case anyone wants to see everything new Nuke has to offer, here is all it's new content.
Areaportals are always closed. How to fix?
What is causing this error with my radar? There's no other mention of it in the console and the DDS file works on other maps.
Ouch. (Showed my first ever map to my friends. Got to playtest on it before. That was painful too.)
Odd Lighting Glitch
Rough drawing of a map layout idea. I'm having a hard time developing the bombsites and the T side of the map. Advice would be appreciated.
Quick tip for timing: If you hold shift+LMB/RMB in spectator overview, you can plot distance and timing
I get this error every time I select a .bsp using the workshop_publish command. I've tried multiple bsp's and it still won't work.
Working on some layout changes for de_centlas, looking for any feedback
I'll take Things that people will call 'unrealistic' when you do them in a map for $500 (x-post from /r/oddlysatisfying)
Help: Why does my 2D X/Z view have some sort of 3d perspective?
I made a Metal Gear Solid styled radar for my 1v1 map
Update from my previous post
Would this make a cool layout for a defuse map? Bonus points if you can guess what map this actually is
I want to have spotlights illuminate a prop, but it results in weird colors.
game_text works for CS:GO, including multiline
am_Malta - first impression?
Anyone knows how the sprinkle tool works?
Why make a greybox when you can make a Funkybox™?
I should stop teasing this 13 year old engine :D
Clip brushes messed up after saving and reopening
my first CS:GO map layout! tell me your thoughts.
My areaportal is leaking nowhere, what should I do?